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were tears streaming from his eyes, and then decided it didn't matter. At least he wasn't crying aloud.

Of course, he had screamed in the nerve-burner; he had screamed thirteen times. Any man who didn't scream when those blinding stabs of pain came was either unconscious or dead—it was no disgrace to scream in the burner. But he wasn't screaming now.

He lay there for ten minutes, his jaw clamped, while the twitching subsided and his nervous system regained its usual co-ordination.

The burner did no actual physical damage; it wasn't good economics for an Executive to allow his men to be hurt in any physical manner. It took a very little actual amount of energy applied to the nerve endings to make them undergo the complex electrochemical reaction that made them send those screaming messages to the brain and spine. There was less total damage done to the nerves than a good all-night binge would do to a normal human being. But the effect on the mind was something else again.

It was a very effective method of making a man learn almost any lesson you wanted to teach him.

After a while, The Guesser shuddered once more, took a deep breath, held it for fifteen seconds, and then released it. A little later, he lifted himself up and swung his legs over the edge of his bed. He sat on the edge of the bed for a few minutes, then got up and got dressed in his best uniform.

After all, the captain hadn't said anything about restricting him to the ship, and he had never been to Viornis before. Besides, a couple of drinks might make him feel better.

There were better planets in the galaxy, he decided two hours later. Thousands of them.

For one thing, it was a small, but dense world, with a surface gravity of one point two standard gees—not enough to be disabling, but enough to make a man feel sluggish. For another, its main export was farm products: there were very few large towns on Viornis, and no center of population that could really be called a city. Even here, at the spaceport, the busiest and largest town on the planet, the population was less than a million. It was a "new" world, with a history that didn't stretch back more than two centuries. With the careful population control exercised by the ruling Execs, it would probably remain small and provincial for another half millennium.

The Guesser moseyed down one of the streets of Bellinberg probably named after the first Prime Executive of the planet—looking for a decent place for a spaceman to have a drink. It was evening, and the sinking of the yellow primary below the western horizon had left behind it a clear, star-filled sky that filled the air with a soft, white radiance. The streets of the town itself were well-lit by bright glow-plates imbedded in the walls of the buildings, but above the street level, the buildings themselves loomed darkly. Occasionally, an Exec's aircar would drift rapidly overhead with a soft rush of air, and, in the distance, he could see the shimmering towers of the Executive section rising high above the eight- or ten-storyed buildings that made up the majority of Bellinberg.

The streets were fairly crowded with strollers—most of them Class Four or Five citizens who stepped deferentially aside as soon as they saw his uniform, and kept their eyes averted from him. Now and then, the power car of a Class Three rolled swiftly by, and The Guesser felt a slight twinge of envy. Technically, his own rank was the equivalent of Class Three, but he had never owned a groundcar. What need had a spaceman of a groundcar? Still, it would be nice to drive one just once, he thought; it would be a new experience, certainly.

Right now, though, he was looking for a Class Three bar; just a place to have a small, quiet drink and a bite to eat. He had a perfect right to go into a lower class bar, of course, but he had never felt quite comfortable associating with his inferiors in such a manner, and certainly they would feel nervous in his presence because of the sidearm at his hip.

No one below Class Three was allowed to carry a beamgun, and only Ones and Twos were allowed to wear the screening fields that protected them from the nerve-searing effects of the weapon. And they, being Execs, were in no danger from each other.

Finally, after much walking, he decided that he was in the wrong part of town. There were no Class Three bars anywhere along these streets. Perhaps, he thought, he should have gone to the Spacemen's Club at the spaceport itself. On the other hand, he hadn't particularly wanted to see any of the other minor officers of his own class after the near-fiasco which had damaged the Naipor. Being a Guesser set him apart, even from other Threes.

He thought for a moment of asking a policeman, but he dismissed it. Cops, as always, were a breed apart. Besides, they weren't on the streets to give directions, but to preserve order.

At last, he went into a nearby Class Four bar and snapped his fingers for the bartender, ignoring the sudden silence that had followed his entrance.

The barman set down a glass quickly and hurried over, bobbing his head obsequiously. "Yes, sir; yes, sir. What can I do for you, sir? It's an honor to have you here, sir. How may I serve you?"

The man himself was wearing the distinctive clothing of a Five, so his customers outranked him, but the brassard on his arm showed that his master was a Two, which afforded him enough authority to keep reasonable order in the place.

"Where's the nearest Class Three bar?" The Guesser snapped.

The barman looked faintly disappointed, but he didn't lose his obsequiousness. "Oh, that's quite a way from here, sir—about the closest would be Mallard's, over on Fourteenth Street and Upper Drive. A mile, at least."

The Guesser scowled. He was in the wrong section of town, all right.

"But I'd be honored to serve you, sir," the barman hurried on. "Private booth, best of everything, perfect privacy—"

The Guesser shook his head quickly. "No. Just tell me how to get to Mallard's."

The barman looked at him for a moment, rubbing a fingertip across his chin, then he said: "You're not driving, I suppose, sir? No? Well, then, you can either take the tubeway or walk, sir...." He let the sentence hang, waiting for The Guesser's decision.

The Guesser thought rapidly. Tubeways were for Fours and Fives. Threes had groundcars; Ones and Twos had aircars; Sixes and below walked. And spacemen walked.

Trouble is, spacemen aren't used to walking, especially on a planet where they weigh twenty per cent more than they're used to. The Guesser decided he'd take the tubeway; at the Class Three bar, he might be able to talk someone into driving him to the spaceport later.

But five minutes later, he was walking in the direction the bartender had told him to take for finding Mallard's on foot. To get to the tubeway was a four-block walk, and then there would be another long walk after he got off. Hoofing it straight there would be only a matter of five blocks difference, and it would at least spare him the embarrassment of taking the tube.

It was a foolish thing to do, perhaps, but once The Guesser had set his mind on something, it took a lot more than a long walk to dissuade him from his purpose. He saw he was not the only spaceman out on the town; one of the Class Five taverns he passed was filled with boisterous singing, and he could see a crowd of men standing around three crewmen who were leading them in a distinctly off-color ballad. The Guesser smiled a little to himself. Let them have their fun while they were on-planet; their lives weren't exactly bright aboard ship.

Of course, they got as much as was good for them in the way of entertainment, but a little binge gave them something to look forward to, and a good nerve-burning would sober them up fast enough if they made the mistake of coming back drunk.

Nerve-burning didn't really bother a Five much, after all; they were big, tough, work-hardened clods, whose minds and brains simply didn't have the sensitivity to be hurt by that sort of treatment. Oh, they screamed as loud as anyone when they were in the burner, but it really didn't have much effect on them. They were just too thick-skulled to have it make much difference to them one way or the other.

On the other hand, an Exec would probably go all to pieces in a burner. If it didn't kill him outright, he'd at least be sick for days. They were too soft to take even a touch of it. No Class One, so far as The Guesser knew, had ever been subjected to that sort of treatment, and a Two only got it rarely. They just weren't used to it; they wouldn't have the stamina to take it.

His thoughts were interrupted suddenly by the familiar warning that rang in his mind like a bell. He realized suddenly, as he became blazingly aware of his surroundings, that he had somehow wandered into a definitely low-class neighborhood. Around him were the stark, plain housing groups of Class Six families. The streets were more dimly lit, and there was almost no one on the street, since it was after curfew time for Sixes. The nearest pedestrian was a block off and moving away.

All that took him but a fraction of a second to notice, and he knew that it was not his surroundings which had sparked the warning in his mind. There was something behind him—moving.

What had told him? Almost nothing. The merest touch of a foot on the soft pavement—the faintest rustle of clothing—the whisper of something moving through the air.

Almost nothing—but enough. To a man who had played blindfold baseball, it was plenty. He knew that someone not ten paces behind him had thrown something heavy, and he knew its exact trajectory to within a thousandth of a millimeter, and he knew exactly how to move his head to avoid the missile.

He moved it, at the same time jerking his body to one side. It had only been a guess—but what more did a Guesser need?

From the first hint of warning to the beginning of the dodging motion, less than half a second had passed.

He started to spin around as the heavy object went by him, but another warning yelped in his mind. He twisted a little, but it was too late.

Something burned horribly through his body, like a thousand million acid-tipped, white-hot needles jabbing through skin and flesh and sinking into the bone. He couldn't even scream.

He blacked out as if he'd been a computer suddenly deprived of power.

II

Of course, came the thought, a very good way to put out a fire is to pour cold water on it. That's a very good idea.

At least, it had put out the fire.

Fire? What fire? The fire in his body, the scalding heat that had been quenched by the cold water.

Slowly, as though it were being turned on through a sluggishly turning rheostat, consciousness came back to The Guesser.

He began to recognize the sensations in his body. There was a general, all-over dull ache, punctuated here and there by sharper aches. There was the dampness and the chill. And there was the queer, gnawing feeling in the pit of his stomach.

At first, he did not think of how he had gotten where he was, nor did he even wonder about his surroundings. There seemed merely to be an absolute urgency to get out of wherever he was and, at the same time, an utter inability to do so. He tried to move, to shift position, but his muscles seemed so terribly tired that flexing them was a high-magnitude effort.

After several tries, he got his arms under his chest, and only then did he realize that he had been lying prone, his right cheek pressed against cold, slimy stone. He lifted himself a little, but the effort was too much, and he collapsed again, his body making a faint splash as he did so.

He lay there for a while, trying to puzzle out his odd and uncomfortable environment. He seemed to be lying on a sloping surface with his head higher than his feet. The lower part of his body was immersed in chill, gently-moving water. And there was something else—

The smell.

It was an incredible stench, an almost overpowering miasma of decay.

He moved his head then, and forced his eyes open. There was a dim, feeble glow from somewhere overhead and to his right,

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