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noopener noreferrer">Ender Dragon.

Contents[show] Behavior

The Wither is hostile to the player and all mobs except undead mobs (Skeletons, Zombies, Zombie Pigmen, Wither Skeletons and other Withers). When provoked by a skeleton or another Wither, they will only remain hostile toward each other for a moment before returning to friendly status. If spawned in The End, it will prefer to attack any nearby Endermen, but will attempt to pursue and attack the Ender Dragon if there are no nearby targets.

The Wither can move very quickly. Upon noticing a mob, the Wither attacks them with a projectile called the “Wither Skull”. Wither Skulls inflict a status effect called "Wither II" on Normal and Hard difficulties. This effect is similar to poison, except that it can kill the player and turns the health bar black, making it difficult to tell at a glance how many hearts are still full. The wither is able to break any block, except Bedrock and End Portal Frame. It can also destroy Obsidian, which is well known for it's immunity to TNT and long mining time.

Each head fires individually, allowing a Wither to attack up to three different mobs at the same time. Withers need at least 5 block high airspace to fit, but as of snapshot 12w41b, they can no longer be trapped (and suffocated) in smaller rooms. Every few seconds, the Wither will break any block that comes into contact with it, except bedrock and end portal frame.

The Wither has an ability to destroy blocks, similar to the Ender Dragon's ability. When near any block that can be destroyed by a player, it will produce an audible smashing sound. For example, this could happen by having the Wither on one side of a wall, and the player on the other, so it would have to make a path through the wall to attack. The Wither will then instantly destroy a 3x3 hole in the wall to pass through it. The Wither also destroys a 3x3x4 space around itself about 5 seconds after being spawned.

The Wither's boss health bar is only shown when a player is looking in a direction of a Wither, and it can also be seen through walls when the player is looking in the Wither's direction. When reaching half health, the Wither will gain the "Wither Armor" effect, which makes it immune to arrows and potions, as well as having a visual effect surrounding it, similar to that of a Charged Creeper. While in this state, the Wither cannot fly. The Wither, when calm, cannot fly; it simply hovers above the ground and cannot "jump" up one block. When angered by the player, the Wither will fly at the same height as the player. Like other undead mobs (zombies, skeletons, etc.), the Wither is harmed by Potions of Healing and healed by Potions of Harming. It also regenerates over time. The Wither will explode when it is done powering up, so keep away from it when you spawn it.

Health Points 300HP (150x ) Attack Strength Easy: 5HP (2.5x )

Normal: 8HP (4x )  + Wither Debuff
Hard: 12HP (6x )  + Wither Debuff

Drops Nether Star Spawn Anywhere it is created First Appearance 12w34a (disabled)
12w36a (official) Network ID 64 Savegame ID WitherBoss Experience Points 50

Snow golem

Health Points 6 HP (3x ) Attack Strength 0 (Knocks mobs back)
3 () to Blazes
1 () to the Ender Dragon Drops Snowball (0-15) Spawn Player's choice Network ID 97 Savegame ID

SnowMan

Snow Golems, also known as Snowmen, are a unique type of passive mobs that are created by the player. As they walk they leave snow trails in their wake, but they won't leave trails in any biomes except for Taiga, Tundra, and Extreme Hills. It is also fair to note that Snow Golems will take damage during rainfall in any biome except Taigas and Tundras, which do not have rain (or deserts, assuming they could survive the desert heat). Upon death, they drop only snowballs, meaning that no pumpkin will be dropped as used in the creation.

Making a Snow Golem consists of 2 blocks of snow and a Pumpkin. Place the two blocks of snow on top of each other and the pumpkin at last on top, and the Snow Golem will be created.

Contents[show]Behavior

Snow Golems wander aimlessly until a hostile mob is seen, after which they will throw snowballs at it. Snowballs do not do damage, but anger the mob, thus diverting the enemy's attention. The mobs will then attack the Snow Golem until it is dead. Snow Golems will only hurt Blazes and the Enderdragon.

Weaknesses

As previously stated, Snow Golems will take damage from any form of Water, similarly to Enderman. However, they cannot survive in the Nether, Jungle Biomes, or Desert Biomes because of the heat. A Fire Resistance potion will render them immune to these biomes, however.

How to Build

To create a Snow Golem, the player must vertically stack two snow blocks on the ground, then place a pumpkin on top of it. This does not require a crafting table. An alternative for pumpkins can be substitute for a jack-o-lantern.

Note that when building it, the pumpkin must be put on last. This makes Snow Golems impossible to generate via redstone-effected items. Also note that they can be created in the Xbox 360 Edition as of a recent update. However, only 8 of them can be created at a time.

Snow Golem   Snow Golem None Pumpkin None   None Jack o' Lantern None None Snow Block None   None Snow Block None None Snow Block None   None Snow Block None

On the Wiki Wiki Activity Random page Videos Photos Chat Forum Minecraft Community Rules and Regulation

Contribute Watchlist Random page Recent changes Mobs

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Mobs are living game entities that are affected by physics. Mobs are divided into six different types: Neutral, Passive, Utility, Boss, Tamable, and Hostile. Most mobs are useful in some way to the player: Hostile and Boss Mobs often drop useful items, along with Experience Points when killed; Utility Mobs can protect players and villagers from Hostile Mobs, with the exception of Creepers (The downside being that they will sometimes attack Passive or Neutral Mobs too); Neutral and Passive Mobs can sometimes be tamed, other Passive Mobs can give beneficial items to players, given that they have the right tool (For example, Wool or Milk), and like utility mobs, Tamable mobs can protect the player from hostile mobs. If you name a mob “Dinnerbone”, it will turn upside down!

A large selection of enemy mobs all together.

 

Contents[show]Mob TypesUtility

Utility Mobs are Mobs that are created by players and will attack other mobs. Utility mobs usually attack Hostile mobs, but can sometimes also attack Neutral Mobs, Passive Mobs, or the player if provoked. (With the exception of the Wither which attacks all mobs except for undead mobs).

Face Name

Iron Golem

Snow Golem

Wither (Also a Boss.)

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Minecraft Blocks & Items Utility Mobs

Passive

Passive Mobs are Mobs that are harmless to players, and will run away if attacked. (Except for tiny Slimes which will attempt to attack the player, but will deal no damage)

Face

Name

Slime ("Tiny" Slimes are Passive, but "Small" and "Big" Slimes are Hostile.)

Chicken

Cow

Mooshroom

Pig

Sheep

Squid

Villager

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