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she did something to exacerbate the problem.

When she finally calmed down enough to open her eyes, she glanced down to see that her Dress was the calming light-blue she usually tried to maintain, and she suddenly felt a little better.  Looking around, she saw that the other Council Members were staring at her except for Malachite, who was staring intently at the Core Map.  Of Azalea, there was no sign – she must’ve followed my orders, then.

“I think I may have to get in touch with our counterparts on the other side,” the Council Leader said slowly.  Lily’s calm state of mind allowed her to refrain from gasping in surprise, but the others on the Council weren’t quite as composed as she was.

“Don’t you think that’s a little dangerous?” Lily asked, knowing exactly what he was proposing.

“Well, yes, it’s dangerous.  But it might be the only way we’ll be able to figure out what’s going on here,” he said sadly.  Lily could well understand that, though, because there was a good chance that he wouldn’t come back from such a meeting.  “It’s time to contact the Conclave of Sages.”

It was drastic…but then again, if they didn’t do something soon, it wouldn’t really matter, would it?

*         *         *

Tacca was surprised when she heard and sensed Shale Translocate into her Core Room not too long after he left.

“That was fast – how did it go?”

Shale looked confused but happy for some reason.  “It didn’t really even go; I didn’t even get a chance to give my full report to Lily, only a basic account of your situation to some other Council Representative there.  I had the feeling that something else major was going on, so I got brushed off and told to stay here indefinitely…as long as your development was progressing well, of course.”

“And do you think my development is ‘progressing well’?

Her Dungeon Assistant looked up as if he was thinking really hard.  “Well…I’m not an expert or anything, but I’d say you’re progressing even better than any other Dungeon Core in history,” he said with a smirk.  “Granted, I could be a bit biased – with you being my Bonded and all.”

“Are you ready for all the Raiders coming our way?”

“Of course…I wouldn’t miss it for all the luck in the world.”

The End

Final Stats

Dungeon Core Status

Dungeon Core Name:

Tacca GloomLily

Core Improvement (CI) Level:

6

Core Improvement Points (CIP):

0/800

Core Improvement Pending/Countdown:

17 in 6 days

Special Characteristic Points (SCP):

125

Current Primary Assistant Bond:

Shale IronSchist

Dungeon Force (DF):

500/500

Dungeon Force Regeneration:

13 per minute

Reward Tier:

2

Control Limit:

150/150

Core Options:

Carve Earth

Targetable

5 DF per minute

Place Environmental Object

Targetable

Variable

Teleport

Instant

40 DF

Dissolve Assistant Bond

Instant

1 DF

Create Creature

Targetable

Variable

Create Trap

Targetable

Variable

Core Access:

Creature(s):

Canine Family, Hill Dwarves

Variant(s):

All

Trap Specialization(s):

Enchantment

Environmental Access:

Forest

Permanent Assistant Sub-bond:

Tacca GloomLily

Special Characteristics:

Access all Variants for available dungeon creatures

All

All creatures are reduced in Level (cannot be less than 1)

10

Core Improvement Points are reduced when earned

95%

Dungeon Assistant Information

Assistant Name:

Tacca GloomLily

Assistant Rank:

Novice

Assistant Stage:

5/5

Experience:

729/800

Experience Pending/Countdown:

27 in 6 days

Fairy Mana (FM):

250/250

Fairy Mana Regeneration:

11 per minute

Abilities:

Bond

Instant – Multiple

50+ FM

Translocation

Instant

1000 FM

Healing Aura

Sustainable

20 FM per minute

Hibernate

Sustainable

1 FM per minute

Invisibility

Sustainable

3 FM per minute

Repellant Shield

Sustainable

2 FM per minute

Raider Status

Name:

Sterge Stonewell

Class:

Melee

Raider Level:

2

Power:

18/200

Physical Attack:

2 (5)

Physical Defense:

2 (6)

Ranged Attack:

0

Ranged Defense:

1

Magical Attack:

0

Magical Defense:

2

Resistances:

Physical 2

Mental 2

Earth 1

Fire 0

Water 0

Air 0

Nature 0

Life 0

Death 0

Skills:

Blade 1 (32%)

Blunt 1 (56%)

Two-handed 1 (0%)

Block 1 (52%)

Light Armor 1 (41%)

Heavy Armor 1 (0%)

Abilities:

Forceful Smash (Blunt)

Slam (Shield)

Dungeon Sight (Enhancement)

Power Boost +50% (Permanent)

Raider Status

Name:

Gwenda Pebbleforge

Class:

Caster

Raider Level:

2

Power:

18/200

Physical Attack:

1 (2)

Physical Defense:

1 (2)

Ranged Attack:

0

Ranged Defense:

0

Magical Attack:

0 (3)

Magical Defense:

3

Resistances:

Physical 1

Mental 2

Earth 1

Fire 0

Water 0

Air 0

Nature 0

Life 0

Death 0

Skills:

Staves 1 (16%)

Casting Focus 1 (40%)

Introspection 1 (0%)

Offensive Spells 1 (60%)

Status Effect Spells 1 (21%)

Defensive Spells 1 (0%)

Abilities:

Magistrike (Staff)

Sapping Fog (Staff)

Magibarrier (Staff)

Dungeon Sight (Enhancement)

Power Boost +50% (Permanent)

Author’s Note

Thank you for reading The Dungeon Fairy!

I hope you enjoyed this first step in Tacca’s journey as a Fairy turned Dungeon Core.  I really wanted to explore what would happen in this situation; too many times a Core is reliant on someone else to teach them how to do things or stumble through it on their own.  With the Fairy being a Core, however, I thought it would be a unique take on what she could do when she already knew everything – or almost everything, as she had learned with Shale as her new Dungeon Assistant at the end.

This is just the beginning, of course.  I’m planning on the next book introducing all those “hordes” of Raiders that are clamoring to delve through her dungeon; unlike some of my other recent books, Tacca isn’t afraid to kill Raiders as part of her growth plan.  Check out the second book later this year – there’ll be more dungeon creation and defense, more creatures, more Abilities, and more development of the Hill Dwarf duo, Sterge and Gwenda!

Again, thank you for reading and I implore you to consider leaving a review – I love 4 and 5-star ones!  Reviews make it more likely that others will pick up a good book and read it!

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