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the others, who are the "hounds," start after them, tracing their course by the bits of paper. In the city the hares take a piece of chalk and mark an arrow on the wall thus —--> showing in which direction they have gone. Good stout shoes should be worn to run in, or you will blister your feet. Dog-Stick

A game for city pavements or for smooth country roads has so many names that it is difficult to say which is its right one, but a common one is "dog-stick." It is played something like hockey, the aim being to get a ball or counter over your opponent's goal line. The ball in this case is not a ball but a piece of wood which you can make yourself, of an odd shape. It is like a flattened ball with a tail to it. With a club or stick you strike the tail so that the ball springs up in the air and then before it falls you strike it with your club toward your enemy's goal line. The players are divided into sides who try to defend their goal lines and to send back the ball to the other side. Make your own rules as experience teaches you is fair.

Other Games

The endless variations of leap-frog should not be forgotten in devising outdoor games: and tournaments of long or broad jumping and high jumping are good. Stilts and the games to be arranged with them are also another great resource. And the seasons bring, as regularly as flowers and snow, the round of tops, and kites and marbles. Of these last a very summary account is given here as most boys and regions have their own rules.

Marbles

The first thing to learn in "Marbles" is the way that the marble should be held. Of course one can have very good games by bowling the marble, as if it were a ball, or holding it between the thumb-nail and the second joint of the first finger and shooting it with the thumb from there; but these ways are wrong. The correct way is to hold it between the tip of the forefinger and the first joint of the thumb. Marbles are divided into "taws," or well-made strong marbles with which you shoot, and "clays," or the ordinary cheap colored marbles at which you aim and with which you pay your losses.

Ring Taw

Two or three boys with marbles could never have difficulty in hitting on a game to play with them, but the best regular game for several players is "Ring Taw." A chalk ring is made on as level a piece of ground as there is, and each player puts a clay on it at regular distances from each other. A line from which to shoot during the first round is then drawn two yards or so from the ring, and the game begins by the player who has won the right of leading off (a real advantage) knuckling down on the line and shooting at one of the marbles in the ring. If a player knocks a marble out of the ring, that marble is his and he has the right to shoot again from the place where his taw comes to a stand; but if in knocking a marble out of the ring his taw remains in it (or if his taw remains in it under any condition whatever), he has to put all the marbles he has won into the ring, in addition to one for a fine, and take up his taw and play no more till the next game. There is one exception to this rule: If only one marble is left in the ring, and if, in knocking it out, a player's taw remains in the ring, he does not suffer, because the game is then over. The other two rules are these: If a player succeeds in hitting the taw of another the owner of that taw not only must leave the game but hand over any marbles he has won. (In no case are taws parted with.) Also, if it happens that only two players are left, and one of these has his taw hit, that ends the game, for the player who hit it not only has the marble of the taw's owner but all the marbles left in the ring too.

"Ring Taw" can be played by as few as two players; but in this case they must each put several marbles in the ring.

To decide which player is to begin, it is customary for them all to aim at the ring from the knuckling-down line, and whichever one places his taw nearest to the middle of the ring has the right to lead.

Other Games

Other garden games for boys will be found in the Picnic section. We might mention also "Steps" (p. 4), "Tug of War" (p. 38), and "Potato Races" (p. 40).

PICNIC GAMES

PICNIC GAMES

A picnic may be either a complicated affair which has occupied you all the day before, or the most impromptu expedition which you arrange on the spur of the minute; and the last kind are often more fun. Any place out of doors will answer for a picnic, but if possible it should be near water. Anything will answer for a picnic lunch, but it is pleasant, if older people are with you, if you are allowed to have fires to do some outdoor cooking. This is always easier than it sounds and adds infinitely to the fun of the lunch. Bacon is one of the easiest things to cook outdoors, all that is needed being a forked stick which you can cut for yourselves. The strip of bacon is impaled on the forks and toasted over the fire, each person cooking his own slice and eating it on bread. Or with two larger forked sticks a steak can be deliciously broiled for the whole company, or chops can be cooked. It is the easiest and most delightful task to arrange a sort of cooking-hole of stones over which the coffee pot may be set and potatoes may be boiled over another similar hole. You will find that it is far better to have a number of very tiny little fires entirely separated from each other, than one big bonfire which is almost sure to grow unmanageable. It will be seen that it is far easier to take a big piece of bacon (to be sliced after reaching the picnic grounds) a loaf or two of bread and raw potatoes than to spend hours in making sandwiches and packing cake. Beside the things cooked out of doors always taste so much better. Great care should be taken to put out every spark of fire before going home, and to leave no scraps of paper, or egg-shells lying about. These should be burned or buried.

It, Touch Last, or Tag

For a short time "It" is a good warming game. It is the simplest of all games. The "It" runs after the others until he touches one. The one touched then becomes "It."

Touchwood

The name explains the game, which is played as "It" is played, except that you can be caught only when you are not touching wood. It is a good game where there are trees. It is, of course, not fair to carry a piece of wood.

Cross Tag

This is the ordinary "Tag," save that if, while the "It" is chasing one player, another runs across the trail between him and the pursued, the "It" has to abandon the player he was at first after and give chase to the one who has crossed.

A good variety of tag is "French Tag." The first one caught must join hands with the "It," the next one with him, etc., and so on in a long line all running together. Any one can catch an opponent, but the original "It" must touch him before he can take his place in the line.

The Little Dog

The players form a ring, leaving one outside, who passes round it singing, "I have a little dog and he won't bite you," and as he does so, touching each player in turn with a knotted pocket-handkerchief. "And he won't bite you," "And he won't bite you," he calls to one after the other, and then suddenly changes this to "But he will bite you." The player touched when this is said has to run after the toucher with all his might. When caught they change places.

Hunt the Squirrel

All the players except one join a ring. This one, with a knotted handkerchief in his hand, walks round the outside of the ring for a while, and then, dropping the handkerchief behind one of the players, runs off crying—

Hunt the squirrel through the wood.
Now I've lost him—now I've found him!
Hunt the squirrel through the wood.

The player behind whom the handkerchief was dropped must catch the squirrel before he can take up the empty place in the ring left by the pursuer. It is more fun if, in dropping the handkerchief, it can be done without the player discovering it for a little while.

The way in which old-fashioned country children play this game (called usually "Drop the handkerchief"), is a little different. As the one with the handkerchief walks around and around the outside of the ring all join in singing,

"A tisket! A tasket!
A green and yellow basket!
I sent a letter to my love
And now I find I've lost it.
I've lost it! I've lost it!
And where do you think I found it?
Up in the sky, ever so high
With angels gathered 'round it."

As the words "I've lost it!" are repeated, the player outside must drop the handkerchief, but no one must look behind him until the verse is ended. Then the one who finds the handkerchief behind him must try to catch the first one, who in turn tries to slip into the empty place.

Gaps

The players form a ring: all except one, who is "It." This one runs round the ring and touches one of the players in the circle. They both set off running immediately in opposite directions, the object of each being to get first to the gap made in the circle by the player who was touched. The one who gets to the gap first remains in the circle, while the other becomes "It."

Twos and Threes, or Terza

A very good picnic game. All the players except two form a large ring, standing in twos, one behind another. Of the two who are over, one is the pursuer and the other the pursued; and the game is begun by the pursued taking up his position (if he can do so before the pursuer catches him) in front of one of the couples in the ring, thus making three. Directly he does this he is safe, and the last player in the little group at the back of him has to run. Whoever is caught becomes the pursuer, while the one that caught him becomes the pursued until, by standing in front of one of the couples, he transfers that office to another.

Hide and Seek

"Hide and Seek," which is perhaps the best out-of-door game without implements, needs no explanation. It is usual to give the player who hides a start of as much time as it takes the others to count a hundred in. Some boys, instead of counting from one to a hundred, divide the sum into ten tens, which are counted thus: 1,

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