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Malachite when Shale asked about it), it was the least she could do.  She wanted to do more, to strike back at those killing her kind – both her current and former forms – but there really wasn’t anything she could do.  Unless they came back, which she fervently hoped they wouldn’t, they were essentially out of reach.

Two days after Sterge and Gwenda left, a few important things happened.  The first, which she was slightly trepidatious about, was that Tacca improved her Core to CI Level 21.  A month after she had woken up from her last improvement, she had accumulated just enough CIPs to advance to the next Level from the addition of more creatures and Rewards, as well as the replacement of about half of her traps in her defensive room for a little bit stronger ones.  Now that traps cost less, as well as having an increased Dungeon Force maximum, she could place traps that used to cost a base of 4,000 DF for 1,000 DF, which still seemed to be near her limit of 25% of her maximum.

Not only that, but she also added a few other traps inside of her defensive room along the ceiling and walls.  While she didn’t have a specialization in them, the Poison-type traps she had reaching down from the ceiling interspersed within the room would expel a strong hallucinogenic poison in a large area, blanketing everything within the 10-foot width quite easily.  It wouldn’t really do any damage to any interlopers, nor was it particularly strong because it wasn’t her specialization, but her hope was that the constant attack would whittle down those pesky, glowing shields the invaders possessed so that her other traps could do their work.

In addition to the Poison-based traps on the ceiling, the walls of the room were now dotted with Projectile traps.  There were quite a few options when it came to the type of projectile, as well as placement, count, size, and speed – it all really depended on what you wanted the trap to accomplish.  In this instance, as she wasn’t expecting many – or any at all, perhaps – of the projectiles to actually reach the bodies of the monstrous invaders, she chose to go for quantity over quality.  Whenever one of the traps were triggered, the activation area of which extended across the entire width of the room at what she figured was approximately waist-height on one of them, 50 small barbed darts 3 inches long would erupt at high velocity from small holes in the wall, peppering the victim.  Again, they weren’t designed to kill, but to wear down defenses over anything else.

Of course, when she was done, she realized that there was a flaw in her defenses. If those people invaded her inner sanctum again and braved her defensive traps, they could potentially activate one trap, wait for the effects to disperse and for their own defenses to recover, and then keep going.  It would be much slower than she had seen those 6-armed people advance before, but if they understood how it worked, they could certainly survive through every trap in the room within a half-hour or so.  It was a sobering thought, and one in which she (nor Shale) couldn’t figure out the solution to, but she resolved to work on it in the future.

Because for now, she had improved her CI Level!  Tacca had an additional 5400 CIPs to use on anything she wanted, but she held off on using them right away.  She wouldn’t be getting any more Points for over a year, because at CI Level 21 through 40 the countdown extended to that time period.  Therefore, she wanted to save it for the moment, only using it when she decided what direction she wanted to take next.  That, and there was something else that happened that was even more exciting.

Shale had finally hit one year of Bonding with her!  Of course, it was technically more than a year, but because of her times “away”, the countdown had frozen in place for nearly a half a year.  Still, it was something to celebrate!

Dungeon Assistant Information

Assistant Name:

Shale IronSchist

Assistant Rank:

Expert

Assistant Stage:

5/5

Experience:

8623/27800

Experience Pending/Countdown:

0 in 50 years

Fairy Mana (FM):

2000/2000

Fairy Mana Regeneration:

80 per minute

Abilities:

Core Bond

Instant

50 FM

Translocation

Instant

70 FM

Forceful Repulse

Instant

400 FM

Mass Ejection

Instant

2000 FM

Energy Transmutation

Instant Transfer

0 FM

Hibernate

Sustainable

1 FM per minute

Electrified Pacification

Sustainable

250 FM per minute

Healing Aura

Sustainable

20 FM per minute

Creature Boost

Sustainable

40 FM per minute

Perception Link

Sustainable

5 FM per minute

Invisibility

Sustainable

3 FM per minute

Projectile Shield

Sustainable

500 FM per minute

Repellant Shield

Sustainable

2 FM per minute

After accumulating nearly 60,000 Experience, Shale not only blasted through all of the Novice Stages, but he also shot through the entire Adept Rank.  He was now an Expert Stage 5, which meant that he had nearly become Master Rank in a single year.  That was unheard of and she would’ve considered it an impossibility, even with the best dungeon build and perfect conditions; with all that had happened to Tacca, however, it wasn’t surprising.  As for her own Assistant Ranking, she still had about 3 months to go before her own year was up, and it would also end up being a significant increase when that time came.

“These…are…amazing!” Shale exclaimed in wonder after recovering from his increase in his Rank.  Fortunately for him, he didn’t suffer like she had when she had improved her Core, but when it happened he appeared as if he had been shocked and his body spasmed for a few seconds as it adjusted to the changes.  There didn’t seem to be any lingering effects, however.

What do you mean?

Tacca could see his Dungeon Assistant Information Sheet, and recognized a few of the Abilities that he had,

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